Tearaway Review: Beautiful Craft
The Vita design is impressive but there are some people who don’t feel the need to use some of its added features. Back touchpad, front and rear camera are underused in many titles or are just shoehorned in. So when developers Media Molecule said they where working on a title that will use all the VITA’s features! many heads were raised. The result is a fully realised and functioning game that raises the bar.
There is a lot to do in Tearaway. Some said the game felt very short. I don’t believe this to be the case. I enjoyed the time I spent with the game and felt it had the right amount of length and offers great replay value with many collectables to locate. So with all that said, let me tell you why Tearaway should be on your list of games to try out this year.
Tearaway has you take control of IOTA. Paper crafted character that finds himself going through the world on a quest to reach you and deliver a letter that holds great secrets.
Through your travels you will bump into many interesting characters that will help you learn more abilities that will aid you in your quest. Every time I got one of the abilities I was excited to see what it would do. Overtime it made me smile and laugh at how crazy or dumb some of them where.
The story is enjoyable, I felt connected to the world and was excited to see more of it. Each area had something new to offer and never repeated similar area's. Some would have you riding on a paper pig and others would see you helping a baby monster locate her parents. These had me enjoying my time I spent with Tearaway and have me looking forward to returning there once again.
The Gameplay in Tearaway uses a lot of the features of the VITA. The parts with combat where you use the enemies known as Scraps to kill Scraps. The combat is more of a puzzle.
You will need to avoid getting hit to allow you to attack back. It's not a counter but when the Scraps attack and miss it gives you a chance to pick them up and throw them at other scraps to vanquish them. Throughout the game you will encounter enemies that have other abilities and power so it won't ever get stale. And if you happen to die the restart is instant and loads you just off to the side of a combat encounter so you never lose any time tracking back to an enemy.
The Vita as we all know is a pretty powerful device. I would say perhaps what hindered it from really taking off was the fact the Iphone and Android devices kinda fill the void for most casual gamers. Still no matter what mobile game that comes out, it wont ever compare to the graphic capabilities of the Vita.Tearaway is a gorgeous game. The shear simplistic look and feel are adamant right from the get go. It is a system seller.
Just not enough people realise it yet. The world's theme is paper craft and it delivers that tenfold. Iota's reactions while he progresses through the world make you feel like your traveling with a friend and not guiding a AI character across a map. Creating items for him to wear is a rewarding felling and adds more creativity to the game.
Tearaway is not just one of the best looking Vita games on the market, it also has one of the best soundtracks to a game I have ever experienced. The game knows exactly how you should feel in moments where you could be in a battle or riding a paper crafted pig down a mountain to score similar to the likes of Benny Hill.
the music is for most of the time upbeat and I found myself turning on the game just to have it run in the background while I carried out my review just to help remind why I love this game.
Most would think that a game made out of paper and perhaps coming of a game like Little Big Planet and the shear daunting task of creating worlds in it might feel like Tearaway would have a similar hurdle to over come. I'm delighted to say that is not the case. It introduces you to the mechanics very early on and they feel pretty easy to grasp right of the bat.
The likes of creating a crown for a squirrel to wear was a simple as drawing a crown and having the game cut it out for you. I was trying to rush through the game for review but was surprised how many times I would stop just to change around the look of Iota to keep him current and fresh looking.
Tearaway is a special game. It shows off what the Vita has to offer. Media Molecule have always wanted players to be creative and this is a simple way of introducing that with Tearaway's first time out on the Vita. I just hope that it won't be it's last.
Adorable And Fun, Great Amount Of Content, Music Is Outstanding.
Waiting For Sequel.